Quantcast
Channel: Community : All Content - OpenCL
Viewing all articles
Browse latest Browse all 2400

Suggestion : OpenCL texture compression

$
0
0

I would like to use texture compression in OpenCL.

 

Also, to make an effective usage for APUs, you should include a method to get/set pixels from CPU-C++ host side ( so we can skip to duplicate the data in VRAM <-> RAM ).

Let me explain a bit more: Imagine I load a DXT5 image in an APU. That texture could be accessed from OpenCL/GLSL/HLSL ... but also from C/C++. So you should include an extra lib in your SDK to get/set individual pixels on the fly.


Viewing all articles
Browse latest Browse all 2400

Latest Images

Trending Articles



Latest Images